Longbow Island

 

Factsheet

Developer:
Mikołaj Bazaczek
Based in: Basel, Switzerland
Founding date:
September, 2019
Website:
longbowisland.com
Press / Business Contact:
mbazaczek@gmail.com
Social:
twitter.com/aerloth
Releases:
Longbow Island
RUN COFFE RUN
INSIDE THE LOOP
SPACELINKS

Description

VR archery-adventure game, currently in free prototype demo stage to test if this concept should be developed into a full game.

Features

  • explore a mysterious, eventful island of the archery trials
  • intuitive bow mechanics heavily inspired by Valve's "Longbow" minigame found in "The Lab" VR experience
  • unique temples full of bow and arrow challenges
  • colorful and minimal aesthetic, focused on architecture
  • the player is never harmed, killed or attacked directly
  • discover and master multiple abilities / powers
  • prove worthy to the archery godess herself!
  • the demo will take around 60 minutes to complete for an average player
  • playable on Meta Quest 2, PC VR version avaliable soon

History

Longbow Island is a result of the urge to play more "Longbow" levels from Valve's original "The Lab" VR Game. Mikołaj Bazaczek is an 3D generalist specialized in classic architectural visualisation and VR with more than 10 years experience in the industry. Currently doing gamedev by night, archviz by day. Co-founder of XAOS Collective.


Images



Videos

Protype demo gameplay trailer


Additional Links

Sidequest
Longbow Island on Sidequest sidequestvr.com/app/2102/longbowisland
Itch.io
Longbow Island on Itch.io aerloth.itch.io/longbowisland/
aerloth on itch
other games from Mikołaj Bazaczek on itch.io aerloth.itch.io/

Team & Repeating Collaborators

Mikołaj Bazaczek
concept, gamedev, art, programming
Łukasz "Dreat" Skotarek
selected music tracks and sound effects